Bpmn 2.0 Poster

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Bpmn Poster Pdf

Bpmn2 0 poster_en • 1. Activities Conversations Events Gateways Conversation Diagram None: Untyped events, indicate start point, state changes or final states. Message: Receiving and sending messages. Timer: Cyclic timer events, points in time, time spans or timeouts. Error: Catching or throwing named errors. Cancel: Reacting to cancelled transactions or triggering cancellation.

Compensation: Handling or triggering compensation. Conditional: Reacting to changed business conditions or integrating business rules. Signal: Signalling across differ-ent processes. A signal thrown can be caught multiple times. Multiple: Catching one out of a set of events. Throwing all events defined Link: Off-page connectors. Two corresponding link events equal a sequence flow.

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Terminate: Triggering the immediate termination of a process. Escalation: Escalating to an higher level of responsibility. Parallel Multiple: Catching all out of a set of parallel events. Start Intermediate End Catching Throwing Event Sub-Process Interrupting Standard Event Sub-Process Non-Interrupting Boundary Interrupting Boundary Non- Interrupting Sequence Flow defines the execution order of activities. Conditional Flow has a condition assigned that defines whether or not the flow is used. Default Flow is the default branch to be chosen if all other conditions evaluate to false.

Task A Task is a unit of work, the job to be performed. When marked with a symbol it indicates a Sub-Process, an activity that can be refined. Transaction A Transaction is a set of activities that logically belong together; it might follow a specified transaction protocol. Event Sub-Process An Event Sub-Process is placed into a Process or Sub-Process. It is activated when its start event gets triggered and can interrupt the higher level process context or run in parallel (non-interrupting) depending on the start event. Call Activity A Call Activity is a wrapper for a globally defined Task or Process reused in the current Process. A call to a Process is marked with a symbol.

Task Types Types specify the nature of the action to be performed: Send Task Receive Task User Task Manual Task Business Rule Task Service Task Script Task Markers indicate execution behavior of activities: Activity Markers Sub-Process Marker Loop Marker Parallel MI Marker Sequential MI Marker ~ Ad Hoc Marker Compensation Marker A Conversation defines a set of logically related message exchanges. When marked with a symbol it indicates a Sub-Conversation, a compound conversation element. A Conversation Link connects Conversations and Participants. Inclusive Gateway When splitting, one or more branches are activated. All active incoming branches must complete before merging. Complex Gateway Complex merging and branching behavior that is not captured by other gateways.

Exclusive Event-based Gateway (instantiate) Each occurrence of a subsequent event starts a new process instance. Parallel Event-based Gateway (instantiate) The occurrence of all subsequent events starts a new process instance. Multi Instance Pool (Black Box) Conversation Sub-Conversation Pool (Black Box) Participant B The order of message exchanges can be specified by combining message flow and sequence flow. Pool Pool Pools (Participants) and Lanes represent responsibilities for activities in a process. A pool or a lane can be an organization, a role, or a system. Lanes subdivide pools or other lanes hierarchically. Lane Task Lane Task Pool Message Flow symbolizes information flow across organizational boundaries.